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The Imminent Collapse of Western Gaming

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Arousing space organic girlfriend
  01/01/25
Movies and video games can be like classical music and Renai...
narrow-minded theater giraffe
  01/01/25
...
melee, joust, pageantry
  01/08/25
no link? no 2 hour vlog?
filthy bisexual ticket booth wrinkle
  01/01/25
The modern gaming industry is hurtling toward an inflection ...
Arousing space organic girlfriend
  01/01/25
...
filthy bisexual ticket booth wrinkle
  01/01/25
Russia has a new game that lets you fly an FPV drone into ac...
carmine property
  01/01/25
art imitating life https://imgur.com/a/HMFrw2T
melee, joust, pageantry
  01/08/25


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Date: January 1st, 2025 9:27 AM
Author: Arousing space organic girlfriend



(http://www.autoadmit.com/thread.php?thread_id=5657722&forum_id=2:#48506882)



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Date: January 1st, 2025 9:54 AM
Author: narrow-minded theater giraffe

Movies and video games can be like classical music and Renaissance art. They don’t need to make more of it; we can just spend the rest of our days mining the archives

(http://www.autoadmit.com/thread.php?thread_id=5657722&forum_id=2:#48506917)



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Date: January 8th, 2025 2:59 AM
Author: melee, joust, pageantry (πŸΎπŸ‘£)



(http://www.autoadmit.com/thread.php?thread_id=5657722&forum_id=2:#48530607)



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Date: January 1st, 2025 9:57 AM
Author: filthy bisexual ticket booth wrinkle

no link? no 2 hour vlog?

(http://www.autoadmit.com/thread.php?thread_id=5657722&forum_id=2:#48506925)



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Date: January 1st, 2025 10:02 AM
Author: Arousing space organic girlfriend

The modern gaming industry is hurtling toward an inflection point, a reckoning born of its own systemic failures. Ubisoft, a once-mighty titan, teeters on the edge of insolvency, while high-budget disasters like Concord exemplify the hubris and malfeasance of the Western AAA ecosystem. Beneath this surface chaos lies a broader malaise—a failure of imagination, ethics, and technical execution—that may herald an industry-wide crash.

This analysis seeks to excavate the roots of this impending collapse by examining structural mismanagement, aesthetic degradation, and the cultural emptiness that defines contemporary Western gaming.

Ubisoft and the Erosion of the Open-World Monolith

Ubisoft’s current predicament is emblematic of an entire industry's blind adherence to formula. The "Ubisoft open world"—a design template once lauded for its ambition—has decayed into an algorithmic, lifeless slog. The franchise assembly line (Assassin’s Creed, Far Cry, The Division) has suffocated creative risk in favor of sprawling, soulless maps, checklists disguised as gameplay, and an obsession with "live-service" revenue models that fail to retain player engagement.

The problem lies in Ubisoft’s corporate ethos, which views games as products rather than cultural artifacts. Instead of innovating, they refined their design into oblivion, diluting once-revolutionary ideas into a bland slurry of homogenized experiences. Their recent delays and cancellations suggest a company frantically attempting to cut losses, yet their refusal to abandon their archaic model only accelerates their decline.

The AAA Wasteland: A Crisis of Scope and Purpose

Western AAA gaming has become a bloated industry plagued by its own excesses. The obscene budgets poured into graphical fidelity and celebrity voice acting come at the expense of systemic depth, innovative mechanics, and compelling narratives. Concord, a sci-fi shooter from PlayStation Studios, is a cautionary tale: its pre-release hype was underpinned by stunning trailers but betrayed in execution by shallow gameplay and derivative design.

This phenomenon—the triumph of spectacle over substance—reflects a cultural crisis. Western developers have grown enamored with crafting cinematic experiences, yet these productions invariably collapse under their own weight. A focus on photorealism comes at the cost of interactivity; linear narratives masquerade as open-ended gameplay; monetization schemes siphon value from the player. It is the transformation of gaming from participatory art into passive consumption.

The Moral Hazard of Western Studios

Western gaming is rife with moral hazard, as publishers prioritize quarterly earnings over long-term player trust. This malfeasance manifests in predatory monetization schemes, day-one DLC, incomplete games launched with vague promises of future patches (Cyberpunk 2077 being the archetype), and the endless treadmill of microtransactions.

The collapse of Blizzard, once a paragon of quality, into an Activision-controlled husk epitomizes this trend. The release of Overwatch 2 as a cynical rehash—and the abandonment of its promised PVE mode—reveals an industry bereft of accountability. Ubisoft’s infamous NFT initiative (Quartz) further underscores the desperation and ethical decay of companies seeking profit in gimmicks rather than craftsmanship.

The Looming Crash: Structural and Cultural Symptoms

The parallels to the 1983 video game crash are stark. Then, as now, an overabundance of low-quality products flooded the market, eroding consumer confidence. Today’s issues are less about quantity and more about disillusionment with the AAA space, as players grow weary of broken promises, unfinished products, and exploitative practices.

The Western industry’s arrogance compounds the problem. By fixating on cinematic spectacle and derivative gameplay loops, they alienate their core audience while failing to expand into new markets. Meanwhile, Japanese and indie developers—less burdened by bloated budgets and corporate meddling—continue to thrive. From Elden Ring’s masterclass in systemic design to the creative dynamism of Hollow Knight and Hades, these studios demonstrate the potential for games to evolve into art rather than regress into product.

Aesthetic and Cultural Decline: The Death of Meaning in Western Gaming

Perhaps the most damning indictment of Western gaming lies in its cultural vacuity. The industry’s obsession with “inclusive narratives” often leads to tokenism and pandering rather than genuine artistic expression. Characters are stripped of individuality and molded into politically safe archetypes, resulting in stories that are sterile, derivative, and devoid of emotional resonance.

Compare this with the Japanese industry, where games like NieR: Automata and Zelda: Tears of the Kingdom grapple with profound existential and mythological themes. Western developers, in their desperation to please all audiences, produce games that inspire no one.

The Way Forward: Rebirth Through Catastrophe

The impending crash is not merely a catastrophe—it is an opportunity. The industry must abandon its obsession with cinematic spectacle, live-service revenue, and mass-market homogenization. Western developers must rediscover the medium’s essence: the interactivity, agency, and systems-driven design that make games unique.

Ubisoft’s fall will serve as a warning, while the failure of projects like Concord will force publishers to reevaluate their priorities. The future lies in small, focused teams with clear artistic visions, unburdened by the weight of shareholder expectations. The industry must collapse to rebuild itself—smaller, leaner, and hungrier.

Until then, we are left to watch as the Western gaming behemoth sinks further into the mire, a fitting testament to its hubris.

(http://www.autoadmit.com/thread.php?thread_id=5657722&forum_id=2:#48506931)



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Date: January 1st, 2025 10:12 AM
Author: filthy bisexual ticket booth wrinkle



(http://www.autoadmit.com/thread.php?thread_id=5657722&forum_id=2:#48506948)



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Date: January 1st, 2025 9:57 AM
Author: carmine property

Russia has a new game that lets you fly an FPV drone into actual Hahols whenever you want. $200 a round.

(http://www.autoadmit.com/thread.php?thread_id=5657722&forum_id=2:#48506926)



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Date: January 8th, 2025 1:58 AM
Author: melee, joust, pageantry (πŸΎπŸ‘£)

art imitating life https://imgur.com/a/HMFrw2T

(http://www.autoadmit.com/thread.php?thread_id=5657722&forum_id=2:#48530503)