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New rimworld dlc is 180

Completely flips the gameplay loop on its head (instead of t...
infuriating medicated native juggernaut
  07/14/25
sfw?
sable free-loading nowag house
  07/14/25
Yes it's george20's favorite game buy it from the creator di...
infuriating medicated native juggernaut
  07/14/25
disappointing
sable free-loading nowag house
  07/14/25
RimmingWorld is my favorite Twitter account
aromatic weed whacker cruise ship
  07/14/25
So it's literally just Dwarf Fortress with better graphics?
topaz costumed lettuce site
  07/14/25
Dwarf fortress got a Steam release and has nice tiles now ...
Big Black Nursing Home Foreskin
  07/14/25
Ultimate ambition?
topaz costumed lettuce site
  07/14/25
Tarn, the dwarf fortress guy, wants to build a genuine world...
Big Black Nursing Home Foreskin
  07/14/25
You’re both dumb kikes and retarded fags
hyperventilating mexican locale
  07/14/25
Do you prefer rimworld or dwarf fortress?
Big Black Nursing Home Foreskin
  07/14/25
...
infuriating medicated native juggernaut
  07/14/25
...
fantasy-prone obsidian set mood
  07/14/25
...
topaz costumed lettuce site
  07/14/25
it certainly has similarities but it's a lot less... involve...
infuriating medicated native juggernaut
  07/14/25
Based but mods already did a lot of this tbh Anomaly was ne...
contagious crackhouse preventive strike
  07/14/25
I didn't like the spaceship mod when I tried it, I think it ...
infuriating medicated native juggernaut
  07/14/25
My ssd is busted atm due to computer AIDS but I'll post the ...
contagious crackhouse preventive strike
  07/14/25
Have you tried the GOAT pop management indie Songs of Syx P...
contagious crackhouse preventive strike
  07/14/25
Seems great but it's literally hard to look at. I'd imagine ...
columbo luis
  07/15/25
it looks rough until you actually play it and the blocky and...
"im pumo now"
  07/16/25
I'll give it a go some time. looks like he's finally about t...
columbo luis
  07/17/25
dope
Oh, you travel?
  07/17/25
👍
columbo luis
  07/19/25


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Reply Favorite

Date: July 14th, 2025 11:18 AM
Author: infuriating medicated native juggernaut

Completely flips the gameplay loop on its head (instead of trying to build a perfectly defended base you need to pack up and leave every 15-30 days)

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100044)



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Date: July 14th, 2025 11:33 AM
Author: sable free-loading nowag house

sfw?

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100072)



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Date: July 14th, 2025 11:37 AM
Author: infuriating medicated native juggernaut

Yes it's george20's favorite game buy it from the creator directly instead of through $team

https://rimworldgame.com/

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100085)



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Date: July 14th, 2025 11:46 AM
Author: sable free-loading nowag house

disappointing

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100137)



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Date: July 14th, 2025 11:37 AM
Author: aromatic weed whacker cruise ship

RimmingWorld is my favorite Twitter account

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100086)



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Date: July 14th, 2025 11:45 AM
Author: topaz costumed lettuce site

So it's literally just Dwarf Fortress with better graphics?

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100125)



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Date: July 14th, 2025 11:55 AM
Author: Big Black Nursing Home Foreskin

Dwarf fortress got a Steam release and has nice tiles now

Rimworld is more functional that dwarf fortress, less 'ultimate' ambition

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100174)



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Date: July 14th, 2025 12:01 PM
Author: topaz costumed lettuce site

Ultimate ambition?

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100192)



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Date: July 14th, 2025 1:07 PM
Author: Big Black Nursing Home Foreskin

Tarn, the dwarf fortress guy, wants to build a genuine world simulation. He is always building systems and then tearing them down because his 'vision' keeps expanding, like Michelangelo.

The rimworld guy is not such a megalomaniac and so the game works much better in its more 'limited' scope

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100339)



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Date: July 14th, 2025 1:07 PM
Author: hyperventilating mexican locale

You’re both dumb kikes and retarded fags

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100340)



Reply Favorite

Date: July 14th, 2025 1:08 PM
Author: Big Black Nursing Home Foreskin

Do you prefer rimworld or dwarf fortress?

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100341)



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Date: July 14th, 2025 4:51 PM
Author: infuriating medicated native juggernaut



(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100959)



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Date: July 14th, 2025 4:54 PM
Author: fantasy-prone obsidian set mood



(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100971)



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Date: July 14th, 2025 4:59 PM
Author: topaz costumed lettuce site



(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100993)



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Date: July 14th, 2025 4:58 PM
Author: infuriating medicated native juggernaut

it certainly has similarities but it's a lot less... involved than dwarf fortress where you have to memorize a bunch of supply chains. there's no z-layers to care about. etc

generally speaking the big difference in philosophy is in rimworld you always know what each single one of your doods is doing and set their individual priorities, etc. in df you end up with hundreds of doods (where I've never exceeded 20 in rimworld, and that was already quite a lot) and the goal is to automate everything

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100988)



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Date: July 14th, 2025 1:11 PM
Author: contagious crackhouse preventive strike

Based but mods already did a lot of this tbh

Anomaly was neat but too gimmicky to run through more than once or twice

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100351)



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Date: July 14th, 2025 4:53 PM
Author: infuriating medicated native juggernaut

I didn't like the spaceship mod when I tried it, I think it works much better more integrated into the base game. Also helped that I haven't played in 3 years so I got biotech at the same time which has a bunch of fun stuff to play with

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49100970)



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Date: July 14th, 2025 9:57 PM
Author: contagious crackhouse preventive strike

My ssd is busted atm due to computer AIDS but I'll post the link to my mod stack at some point. I have about 70-80, pretty much all functionality or features, I like the default art style

Biotech is awesome but missing a few things you can get with mods pretty easily. Royalty seemed cooler than it actually was; I barely ever found cause to use non direct damage psy-powers and the dwarf fortress Noble requirements stuff was just annoying (the clothing breaks too fast and they don't always auto-equip the same class of item). Ideology is a must have but mainly used for rp stuff. Anomaly was very cool the first couple of times but it makes event exploration a drag and has serious balance issues especially without mods, although an unmodded colony wealth coefficient will end up killing you via mech invasions or whatever anyway

I think the big space mod was Save our Ship 2 and that in combination with the expanded vehicle mods (i really liked the one with the armored fuel powered drop pods---dieselpunk type-shit) made for a pretty fun tech tree to go through. It was very glitchy and poorly balanced esp. re: material requirements so it makes sense if you didn't like it

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49101790)



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Date: July 14th, 2025 9:58 PM
Author: contagious crackhouse preventive strike

Have you tried the GOAT pop management indie Songs of Syx

Prison Architect is also pretty fun and Rimworld-esque

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49101794)



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Date: July 15th, 2025 7:00 AM
Author: columbo luis (🧐)

Seems great but it's literally hard to look at. I'd imagine there are some mods out there which can help with that by now though

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49102208)



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Date: July 16th, 2025 1:06 AM
Author: "im pumo now"

it looks rough until you actually play it and the blocky and stark art style "clicks" as your settlements become a whirling machine of interfacing geometric shapes and little cogs shuffling around

the general aesthetic impression it leaves you with is very "lsd"ish and visually busy in all the right ways. the battles, not so much, basically just a simplified total war feel, but the settlement construction and management is top notch stuff

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49104885)



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Date: July 17th, 2025 3:02 PM
Author: columbo luis (🧐)

I'll give it a go some time. looks like he's finally about to release 1.0 anyway

I play with a ton of RimWorld ui/ux mods but there's so much in the base game + dlcs now that I don't bother with looking up any gameplay mods

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49109415)



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Date: July 17th, 2025 3:03 PM
Author: Oh, you travel? ( )

dope

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49109422)



Reply Favorite

Date: July 19th, 2025 10:13 PM
Author: columbo luis (🧐)

👍

(http://www.autoadmit.com/thread.php?thread_id=5750231&forum_id=2#49115483)