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Impossible to play a non-combat specialist in Skyrim

if you level alchemy too high, or speech too high, the enemi...
Boyish violent therapy
  05/13/24
Skyrim wasn't fun after like 20 minutes
Anal cream masturbator
  05/13/24
...
deep feces
  05/13/24
it’s trash
navy bateful hall athletic conference
  05/13/24
i've put more than 400 hours into it.
Boyish violent therapy
  05/13/24
subhuman
deep feces
  05/13/24
Skyrim is quite easy if you don't intentionally gimp yoursel...
cyan church building messiness
  05/13/24
this is why difficulty scaling based on level is flame. eith...
curious green shitlib
  05/13/24


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Date: May 13th, 2024 10:54 AM
Author: Boyish violent therapy

if you level alchemy too high, or speech too high, the enemies are overleveled for your combat skills. you also can't specialize in 2 combat skills. if you're trying to play a fighter/mage, enemies will be too powerful for each individual fighting style. you have to go all-in on one fighting skill.

(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2#47657551)



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Date: May 13th, 2024 10:56 AM
Author: Anal cream masturbator

Skyrim wasn't fun after like 20 minutes

(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2#47657559)



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Date: May 13th, 2024 10:57 AM
Author: deep feces



(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2#47657561)



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Date: May 13th, 2024 10:58 AM
Author: navy bateful hall athletic conference

it’s trash

(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2#47657565)



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Date: May 13th, 2024 11:10 AM
Author: Boyish violent therapy

i've put more than 400 hours into it.

(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2#47657605)



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Date: May 13th, 2024 11:52 AM
Author: deep feces

subhuman

(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2#47657672)



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Date: May 13th, 2024 10:59 AM
Author: cyan church building messiness

Skyrim is quite easy if you don't intentionally gimp yourself. You still have a lot of tools - charged items, shouts etc. People do "pacifist" runs where they never attack anything directly.

(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2#47657569)



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Date: May 13th, 2024 11:06 AM
Author: curious green shitlib

this is why difficulty scaling based on level is flame. either the game becomes too easy if you build optimally or the game locks any build outside of the optimal builds unusable.

it also ruins any sense of progress. enemies should go from impossible to beatable to trivial in different areas so you get a sense of your character growing. if all the worlds enemies are scaled to your level everything feels stagnant.

(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2#47657583)