Date: August 2nd, 2025 4:19 PM
Author: Oh, you travel? ( )
how does Meta plan to use their "superintelligence" with XR products like Quest and Horizons?
ChatGPT said:
Great question — Meta has been dropping hints about how they see “superintelligence” (which, in their context, means very advanced AI agents) fitting into their XR ecosystem — especially the Quest headsets and Horizon social/metaverse platform. Here’s how they’re likely to connect it all, based on public statements, R&D, and recent demos:
📌 1. AI Agents as Companions and Guides
Meta wants AI characters to be persistent, believable “people” you can interact with in VR and AR.
Think virtual assistants far more advanced than current chatbots — with memory, personality, and the ability to perceive the XR world around you.
In Horizon Worlds, these AIs could be NPCs you chat with, co-create worlds with, or who moderate, teach, or entertain.
On Quest, you could have an AI “co-pilot” that helps you navigate menus, build VR spaces, or even plays games with you.
📌 2. AI for User-Created Content
Meta knows Horizon’s big weakness is a lack of compelling worlds and experiences.
They want generative AI to let you build complex VR spaces by describing them.
Mark Zuckerberg has demoed early versions of voice-commanded worldbuilding: “Make this mountain bigger, add a cabin.”
A superintelligent system would massively amplify this: imagine telling it, “Design me a horror escape room for four friends that takes 30 minutes to complete” — and the AI generates it instantly.
📌 3. Personalization & Social AI
Meta’s vision is social — so they want AIs that feel like friends.
You could have “AI friends” in Horizon — unique to you — that remember you, talk like a character, and hang out with you or your real friends.
This is meant to deepen user engagement — you’re not just alone in VR, you always have company.
📌 4. Next-Level Interfaces
Meta’s Reality Labs has shown prototypes for “neural wristbands” and other ambient interfaces.
They want superintelligent AI to interpret your gestures, voice, or even subtle intent.
So instead of clunky menus, you’ll have intuitive interactions: “Show me my messages,” or “Invite Alex here” — all handled by a hyper-capable agent.
📌 5. Monetization: Branded & Celebrity AIs
They’re also pushing “AI Personas” — branded bots, influencers, or celebrity avatars.
You might talk to a virtual version of your favorite artist, or a fictional character in VR.
Meta sees this as an ecosystem for creators and brands to profit from AI-driven presence.
📌 Bottom Line
Meta wants XR to be where their advanced AI shows up first — because in VR, they control the whole environment: what you see, hear, and do. So they can make the AI more immersive and useful than a phone app alone.
(http://www.autoadmit.com/thread.php?thread_id=5756364&forum_id=2...id.#49151256)