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Should I devote the rest of my existence to making an Indie Game

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vibrant khaki telephone
  04/08/26
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floppy saffron corner preventive strike
  04/08/26
...
floppy saffron corner preventive strike
  04/08/26
Why not?
Talking histrionic locale
  04/08/26
...
floppy saffron corner preventive strike
  04/08/26
ok fine i'll do it.
vibrant khaki telephone
  04/09/26
180
Talking histrionic locale
  04/09/26
...
floppy saffron corner preventive strike
  04/14/26
we need a Reprieve
maniacal thriller roommate ratface
  04/09/26
Cr
vibrant khaki telephone
  04/09/26
...
floppy saffron corner preventive strike
  04/14/26
...
glittery fear-inspiring chapel
  04/20/26
...
floppy saffron corner preventive strike
  04/20/26
...
Puce razzmatazz haunted graveyard institution
  04/21/26
...
Arousing abode
  04/14/26
Cq
floppy saffron corner preventive strike
  04/14/26
...
Pontificating stage
  04/15/26
I'm in pre-production atm, fleshing out my Dark Fantasy worl...
vibrant khaki telephone
  04/15/26
...
floppy saffron corner preventive strike
  04/20/26
today I started preliminary work on my Game Engine. yes, you...
vibrant khaki telephone
  04/20/26
...
floppy saffron corner preventive strike
  04/20/26
...
Arousing abode
  04/20/26
...
floppy saffron corner preventive strike
  04/20/26
can't claude do that lickity split
Hairless Gunner
  04/20/26
I've been playing around with cursor, copilot, etc. I think ...
vibrant khaki telephone
  04/20/26
is your game an isometric real time with pause party based f...
Hairless Gunner
  04/20/26
yes isometric but I haven't decided on TBS vs RTS yet. I've ...
vibrant khaki telephone
  04/20/26
rtwp is the pinnacle of human achievement
Hairless Gunner
  04/20/26
you like hitting the space bar constantly and switching betw...
vibrant khaki telephone
  04/20/26
turn based games are fundamentally about turn denial, and th...
Hairless Gunner
  04/20/26
I think turn based gives it more strategic depth while real ...
vibrant khaki telephone
  04/20/26
that's a myth. the "strategy" in a lot of turn ba...
Hairless Gunner
  04/20/26
maybe there's a way to do it that isn't so reductive? I have...
vibrant khaki telephone
  04/20/26
FF7R is RTWP. It’s Indie.
Puce razzmatazz haunted graveyard institution
  04/21/26
it's gacha
vibrant khaki telephone
  04/21/26
Why not use Unity or Godot so you can focus on the game itse...
Pontificating stage
  04/20/26
he thinks he's going to be the next john carmack
Hairless Gunner
  04/20/26
I considered all the engines, but I figure I have plenty of ...
vibrant khaki telephone
  04/20/26
...
floppy saffron corner preventive strike
  04/20/26
ok never mind I'm going with UE5 haha.
vibrant khaki telephone
  04/21/26
Cr, cowgod tp, Cr.
bearded bbw
  04/20/26
Not cowgod, OYT tp. cowgod knows nothing of Engineering.
vibrant khaki telephone
  04/20/26
...
floppy saffron corner preventive strike
  04/20/26
...
bearded bbw
  04/20/26
...
floppy saffron corner preventive strike
  04/20/26
wow
bearded bbw
  04/20/26
...
floppy saffron corner preventive strike
  04/20/26
...
vibrant khaki telephone
  04/20/26
...
floppy saffron corner preventive strike
  04/20/26
Only if you meticulously document every step, peak, and vall...
mustard kink-friendly immigrant idea he suggested
  04/20/26
...
floppy saffron corner preventive strike
  04/20/26
maybe I will do this actually, if I can find a way that isn'...
vibrant khaki telephone
  04/20/26
...
floppy saffron corner preventive strike
  04/20/26
God tier built-in beta community
mustard kink-friendly immigrant idea he suggested
  04/20/26
Okay, I lol’d
floppy saffron corner preventive strike
  04/20/26
Sounds fun. I don't remember how to actually Program anymore...
Cyan Step-uncle's House Water Buffalo
  04/20/26
...
floppy saffron corner preventive strike
  04/20/26
Yes, especially if it's a shitty 8-bit dungeon crawler.
Aphrodisiac personal credit line senate
  04/20/26
*180-bit
floppy saffron corner preventive strike
  04/20/26
The State of Gaming has never been more grim. What do you of...
Puce razzmatazz haunted graveyard institution
  04/21/26
I'm going to shake things up with that trademark OYT ingenui...
vibrant khaki telephone
  04/22/26
You should make it a procedurally generated Roguelike. That ...
Puce razzmatazz haunted graveyard institution
  04/22/26
stop Review Bombing me
vibrant khaki telephone
  04/22/26
...
Puce razzmatazz haunted graveyard institution
  04/22/26


Poast new message in this thread



Reply Favorite

Date: April 8th, 2026 4:08 PM
Author: vibrant khaki telephone



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49804616)



Reply Favorite

Date: April 8th, 2026 4:22 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49804645)



Reply Favorite

Date: April 8th, 2026 5:17 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49804815)



Reply Favorite

Date: April 8th, 2026 5:32 PM
Author: Talking histrionic locale

Why not?

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49804867)



Reply Favorite

Date: April 8th, 2026 5:33 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49804871)



Reply Favorite

Date: April 9th, 2026 10:27 AM
Author: vibrant khaki telephone

ok fine i'll do it.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49806263)



Reply Favorite

Date: April 9th, 2026 1:46 PM
Author: Talking histrionic locale

180

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49806658)



Reply Favorite

Date: April 14th, 2026 6:10 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49817592)



Reply Favorite

Date: April 9th, 2026 10:37 AM
Author: maniacal thriller roommate ratface

we need a Reprieve

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49806277)



Reply Favorite

Date: April 9th, 2026 1:48 PM
Author: vibrant khaki telephone

Cr

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49806665)



Reply Favorite

Date: April 14th, 2026 6:10 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49817593)



Reply Favorite

Date: April 20th, 2026 7:17 PM
Author: glittery fear-inspiring chapel



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830400)



Reply Favorite

Date: April 20th, 2026 9:24 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830748)



Reply Favorite

Date: April 21st, 2026 6:59 PM
Author: Puce razzmatazz haunted graveyard institution



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49832838)



Reply Favorite

Date: April 14th, 2026 6:12 PM
Author: Arousing abode



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49817598)



Reply Favorite

Date: April 14th, 2026 6:12 PM
Author: floppy saffron corner preventive strike

Cq

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49817599)



Reply Favorite

Date: April 15th, 2026 8:46 AM
Author: Pontificating stage



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49818849)



Reply Favorite

Date: April 15th, 2026 8:47 AM
Author: vibrant khaki telephone

I'm in pre-production atm, fleshing out my Dark Fantasy world



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49818852)



Reply Favorite

Date: April 20th, 2026 6:23 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830207)



Reply Favorite

Date: April 20th, 2026 6:22 PM
Author: vibrant khaki telephone

today I started preliminary work on my Game Engine. yes, you heard me right. I am trying to build a custom Game Engine in Rust. Why the fuck not.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830201)



Reply Favorite

Date: April 20th, 2026 6:23 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830209)



Reply Favorite

Date: April 20th, 2026 6:24 PM
Author: Arousing abode



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830212)



Reply Favorite

Date: April 20th, 2026 6:25 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830224)



Reply Favorite

Date: April 20th, 2026 6:25 PM
Author: Hairless Gunner

can't claude do that lickity split

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830220)



Reply Favorite

Date: April 20th, 2026 6:27 PM
Author: vibrant khaki telephone

I've been playing around with cursor, copilot, etc. I think it will be more useful in the game logic stage but for low level systems programming it doesn't seem "there" yet. maybe I just need to hone my prompts, idk yet.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830233)



Reply Favorite

Date: April 20th, 2026 6:35 PM
Author: Hairless Gunner

is your game an isometric real time with pause party based fantasy computer role playing game? if so, i'm interested in funding your development efforts

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830257)



Reply Favorite

Date: April 20th, 2026 6:48 PM
Author: vibrant khaki telephone

yes isometric but I haven't decided on TBS vs RTS yet. I've heard turn based is actually more difficult to develop and I remember RTwP kind of sucking most of the time iirc.



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830293)



Reply Favorite

Date: April 20th, 2026 6:51 PM
Author: Hairless Gunner

rtwp is the pinnacle of human achievement

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830306)



Reply Favorite

Date: April 20th, 2026 6:55 PM
Author: vibrant khaki telephone

you like hitting the space bar constantly and switching between char actions/profiles? idk I don't hate it but seems not functionally different from turn-based, just a bit more frantic.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830329)



Reply Favorite

Date: April 20th, 2026 7:01 PM
Author: Hairless Gunner

turn based games are fundamentally about turn denial, and this makes them too "gamey". strategy always boils down to "sorry champ, but you don't get to play".

rtwp is superior because everyone acts simultaneously

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830347)



Reply Favorite

Date: April 20th, 2026 7:09 PM
Author: vibrant khaki telephone

I think turn based gives it more strategic depth while real time leans towards twitchy/reflex game loops

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830362)



Reply Favorite

Date: April 20th, 2026 7:23 PM
Author: Hairless Gunner

that's a myth. the "strategy" in a lot of turn based crpgs is just "cc the next guy in the turn order"

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830419)



Reply Favorite

Date: April 20th, 2026 7:31 PM
Author: vibrant khaki telephone

maybe there's a way to do it that isn't so reductive? I have kind of a unique idea where magic is a debilitating and self-destructive action that forces you to cost/benefit analyze, and every time you use it corrupts and degrades you physically. would probably be tough to implement as real time but not sure atm.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830447)



Reply Favorite

Date: April 21st, 2026 7:00 PM
Author: Puce razzmatazz haunted graveyard institution

FF7R is RTWP. It’s Indie.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49832845)



Reply Favorite

Date: April 21st, 2026 7:02 PM
Author: vibrant khaki telephone

it's gacha

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49832850)



Reply Favorite

Date: April 20th, 2026 6:27 PM
Author: Pontificating stage

Why not use Unity or Godot so you can focus on the game itself?

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830235)



Reply Favorite

Date: April 20th, 2026 6:34 PM
Author: Hairless Gunner

he thinks he's going to be the next john carmack

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830256)



Reply Favorite

Date: April 20th, 2026 6:50 PM
Author: vibrant khaki telephone

I considered all the engines, but I figure I have plenty of time and none of them are tailored to what I want to do, plus I'd have to worry about licensing and revenue cuts when my Game inevitably becomes a smash success and intellectual darling.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830301)



Reply Favorite

Date: April 20th, 2026 7:32 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830451)



Reply Favorite

Date: April 21st, 2026 6:28 PM
Author: vibrant khaki telephone

ok never mind I'm going with UE5 haha.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49832775)



Reply Favorite

Date: April 20th, 2026 6:24 PM
Author: bearded bbw

Cr, cowgod tp, Cr.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830210)



Reply Favorite

Date: April 20th, 2026 6:24 PM
Author: vibrant khaki telephone

Not cowgod, OYT tp. cowgod knows nothing of Engineering.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830215)



Reply Favorite

Date: April 20th, 2026 6:25 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830222)



Reply Favorite

Date: April 20th, 2026 6:26 PM
Author: bearded bbw



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830230)



Reply Favorite

Date: April 20th, 2026 6:53 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830315)



Reply Favorite

Date: April 20th, 2026 6:26 PM
Author: bearded bbw

wow

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830229)



Reply Favorite

Date: April 20th, 2026 6:53 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830309)



Reply Favorite

Date: April 20th, 2026 7:17 PM
Author: vibrant khaki telephone



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830397)



Reply Favorite

Date: April 20th, 2026 7:31 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830449)



Reply Favorite

Date: April 20th, 2026 6:31 PM
Author: mustard kink-friendly immigrant idea he suggested

Only if you meticulously document every step, peak, and valley here for your XO bros

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830248)



Reply Favorite

Date: April 20th, 2026 6:53 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830312)



Reply Favorite

Date: April 20th, 2026 7:19 PM
Author: vibrant khaki telephone

maybe I will do this actually, if I can find a way that isn't loathsomely tedious. we could have like a little xo studio going.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830409)



Reply Favorite

Date: April 20th, 2026 7:32 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830450)



Reply Favorite

Date: April 20th, 2026 7:33 PM
Author: mustard kink-friendly immigrant idea he suggested

God tier built-in beta community

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830452)



Reply Favorite

Date: April 20th, 2026 8:12 PM
Author: floppy saffron corner preventive strike

Okay, I lol’d

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830543)



Reply Favorite

Date: April 20th, 2026 6:37 PM
Author: Cyan Step-uncle's House Water Buffalo

Sounds fun. I don't remember how to actually Program anymore, it's 120

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830263)



Reply Favorite

Date: April 20th, 2026 6:53 PM
Author: floppy saffron corner preventive strike



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830313)



Reply Favorite

Date: April 20th, 2026 9:26 PM
Author: Aphrodisiac personal credit line senate

Yes, especially if it's a shitty 8-bit dungeon crawler.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830753)



Reply Favorite

Date: April 20th, 2026 9:45 PM
Author: floppy saffron corner preventive strike

*180-bit

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49830791)



Reply Favorite

Date: April 21st, 2026 7:02 PM
Author: Puce razzmatazz haunted graveyard institution

The State of Gaming has never been more grim. What do you offer?

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49832849)



Reply Favorite

Date: April 22nd, 2026 7:41 AM
Author: vibrant khaki telephone

I'm going to shake things up with that trademark OYT ingenuity.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49833753)



Reply Favorite

Date: April 22nd, 2026 7:43 AM
Author: Puce razzmatazz haunted graveyard institution

You should make it a procedurally generated Roguelike. That way, no matter how many times you play it it’ll never be The Same.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49833754)



Reply Favorite

Date: April 22nd, 2026 7:46 AM
Author: vibrant khaki telephone

stop Review Bombing me

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49833755)



Reply Favorite

Date: April 22nd, 2026 7:39 AM
Author: Puce razzmatazz haunted graveyard institution



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2\u0026mark_id=5085026#49833752)