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Has anyone here ever gotten a Megalopolis in Simicity (SNES)

I have beaten the "hardest" SNES games and could n...
drunken ungodly mexican main people
  02/01/19
I always destroyed my cities with earthquakes and fires befo...
henna big trailer park idea he suggested
  02/01/19
literal lol at anyone who never copped dat MARIO STATUE
Mint karate sound barrier
  02/01/19
...
shane falco
  10/05/24
I think I did but it was like 20 years ago
Shimmering laughsome office regret
  02/01/19
Like you can follow the perfect urban plan with industrials ...
drunken ungodly mexican main people
  02/02/19


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Date: February 1st, 2019 8:30 PM
Author: drunken ungodly mexican main people

I have beaten the "hardest" SNES games and could never do this even with the best possible game map and the money code. Fuuuuck. This game should be part of the SNES classic.

(http://www.autoadmit.com/thread.php?thread_id=4192056&forum_id=2\u0026mark_id=5231527",#37707586)



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Date: February 1st, 2019 8:36 PM
Author: henna big trailer park idea he suggested

I always destroyed my cities with earthquakes and fires before that level.

(http://www.autoadmit.com/thread.php?thread_id=4192056&forum_id=2\u0026mark_id=5231527",#37707632)



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Date: February 1st, 2019 9:31 PM
Author: Mint karate sound barrier

literal lol at anyone who never copped dat MARIO STATUE

(http://www.autoadmit.com/thread.php?thread_id=4192056&forum_id=2\u0026mark_id=5231527",#37707958)



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Date: October 5th, 2024 12:05 AM
Author: shane falco



(http://www.autoadmit.com/thread.php?thread_id=4192056&forum_id=2\u0026mark_id=5231527",#48165330)



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Date: February 1st, 2019 9:50 PM
Author: Shimmering laughsome office regret

I think I did but it was like 20 years ago

(http://www.autoadmit.com/thread.php?thread_id=4192056&forum_id=2\u0026mark_id=5231527",#37708109)



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Date: February 2nd, 2019 11:23 AM
Author: drunken ungodly mexican main people

Like you can follow the perfect urban plan with industrials in the outer zone, residentials in the middle, and commercials in between, and still have like 400k population. The only other variables are timing/location of gifts, and cheesing by having Bowser destroy 9/10ths of things like airports or seaports or whatever where you only need one "square" for it to give you the benefit.

(http://www.autoadmit.com/thread.php?thread_id=4192056&forum_id=2\u0026mark_id=5231527",#37710202)