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Elder Scrolls: Oblivion had a dev team of 70

Massive photorealistic world, go anywhere, do anything, revo...
Lab Diamond Dallas Trump
  01/21/26
Indie Titles are what you’re looking for, OP. Team Che...
cowgod
  01/21/26
bro I spend the vast majority of my time playing indie games...
Lab Diamond Dallas Trump
  01/22/26
Death Stranding only took like 3 years. Don’t know why...
cowgod
  01/21/26
It’s the graphics. If we wanted to make games that loo...
,.,....,..,.,.,,,,..,..,.,..,.,.,.,...
  01/21/26
lol no it's not. you could entirely cut everyone in art and ...
Lab Diamond Dallas Trump
  01/21/26
It’s not 10:1. It’s like Infinity:1.
cowgod
  01/21/26


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Date: January 21st, 2026 8:42 PM
Author: Lab Diamond Dallas Trump

Massive photorealistic world, go anywhere, do anything, revolutionary NPC "radiant" AI system.

All with a dev team <10% the size of numerous "modern" AAA failures much more restricted in scope that should be easier to make, and with the oblivion team also having to create their own engines and dev tools which modern "devs" don't/can't do anymore.

how is this possible? well we looked at the data, and the making-of vid shows a shocking lack of diversity if you click around:

https://m.youtube.com/watch?v=zvm0CN3tQFI



(http://www.autoadmit.com/thread.php?thread_id=5824827&forum_id=2\u0026mark_id=5310074#49607600)



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Date: January 21st, 2026 8:46 PM
Author: cowgod

Indie Titles are what you’re looking for, OP. Team Cherry Engineered Silksong with 3 devs, all Engineers, all Anglo Saxon. Indies provide a Reprieve from the current State of AAA Gaming

(http://www.autoadmit.com/thread.php?thread_id=5824827&forum_id=2\u0026mark_id=5310074#49607609)



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Date: January 22nd, 2026 12:29 AM
Author: Lab Diamond Dallas Trump

bro I spend the vast majority of my time playing indie games and if i play something aaa it's usually something very focused and intentional, like ninja gaiden or ace combat, but lol just lol @ trannyslop silksong. why would i waste my time with that shit? metroidvania is massively oversaturated as a genre with a bunch of decent games that are all more or less as good as each other. This means one can largely pick them based on aesthetics and personal appeal since there's no way to possibly play all of the games that meet a reasonable standard of quality. So why would I ever play the tranny game?

(http://www.autoadmit.com/thread.php?thread_id=5824827&forum_id=2\u0026mark_id=5310074#49607940)



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Date: January 21st, 2026 8:54 PM
Author: cowgod

Death Stranding only took like 3 years. Don’t know why the sequel took so long. I think the pandemic took them off course somehow

FF7 Rebirth didn’t take long for how big it was but a lot of the Engineering was already set



(http://www.autoadmit.com/thread.php?thread_id=5824827&forum_id=2\u0026mark_id=5310074#49607619)



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Date: January 21st, 2026 8:59 PM
Author: ,.,....,..,.,.,,,,..,..,.,..,.,.,.,...


It’s the graphics. If we wanted to make games that look like 2006 games, development teams could be dramatically cut. High poly sculpting and 4k textures and all the other bullshit requires an enormous number of artists.

AI should help with this some time soon

(http://www.autoadmit.com/thread.php?thread_id=5824827&forum_id=2\u0026mark_id=5310074#49607635)



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Date: January 21st, 2026 9:09 PM
Author: Lab Diamond Dallas Trump

lol no it's not. you could entirely cut everyone in art and sound and starfield's dev team would still be many multiples of oblivion's.

a competent white male is worth 10 dei millenials. Actually you can't even model this linearly because you just get worse and worse results the more dei millenials you throw at something.

(http://www.autoadmit.com/thread.php?thread_id=5824827&forum_id=2\u0026mark_id=5310074#49607647)



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Date: January 21st, 2026 9:19 PM
Author: cowgod

It’s not 10:1. It’s like Infinity:1.

(http://www.autoadmit.com/thread.php?thread_id=5824827&forum_id=2\u0026mark_id=5310074#49607657)