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Hey cowshit I played Marathon last night

It’s actually not bad and has an interesting art direc...
Cracking Faggotry
  03/08/26
...
Plum giraffe
  03/08/26
Why doesn’t someone just do a violent badass hero shoo...
Scarlet space juggernaut
  03/08/26
The art direction on this is very promising and probably one...
painfully honest candlestick maker
  03/08/26
This all sounds gay, why play these
Scarlet space juggernaut
  03/08/26
...
glittery yarmulke office
  03/08/26
Hunt: Showdown is also effectively an extraction shooter, al...
painfully honest candlestick maker
  03/08/26
...
glittery yarmulke office
  03/08/26
I think that's addressed in Marathon; the loot pools are sma...
painfully honest candlestick maker
  03/08/26
Arc Raiders inventory management is tedious as fuck imo.
Cracking Faggotry
  03/08/26
Why? Bad interface? Lots of junk items? Bloated looting/inte...
painfully honest candlestick maker
  03/08/26
Which Tarkov? I've only played a few hours of it and Arc Ra...
painfully honest candlestick maker
  03/08/26
I just want to kill losers though
Scarlet space juggernaut
  03/08/26
There's not really as much skill involved in that and it's w...
painfully honest candlestick maker
  03/08/26
I don’t have “skill” imo. I just want lose...
Scarlet space juggernaut
  03/08/26
Griefing and teamkilling in Streamershit flavor of the month...
painfully honest candlestick maker
  03/08/26
I love team killing lol. Especially at opportune times like ...
Scarlet space juggernaut
  03/08/26
Very good and funny times to be had by completely fucking up...
painfully honest candlestick maker
  03/08/26
...
Scarlet space juggernaut
  03/08/26
They genuinely play these games for "gear fear" wh...
racy submissive hominid
  03/08/26
My impression was that it plays quite differently from other...
Cracking Faggotry
  03/08/26
Bungie Engineering. Japanese supervision. AAPL lineage. Of c...
Scarlet space juggernaut
  03/08/26
Bungie ran out of ideas with their flagship franchise and ra...
painfully honest candlestick maker
  03/08/26
I tried a game called "Anuerysm IV" that I think y...
painfully honest candlestick maker
  03/08/26
https://store.steampowered.com/app/2773280/ANEURISM_IV/ Bas...
painfully honest candlestick maker
  03/08/26
...
Cracking Faggotry
  03/08/26
From the hardworking Prole to the affluent Banker, each fate...
painfully honest candlestick maker
  03/08/26
https://www.xoxohth.com/thread.php?thread_id=5843047&mc=...
Scarlet space juggernaut
  03/08/26
Troon coded microtransaction slop
turquoise slippery market pozpig
  03/09/26


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Reply Favorite

Date: March 8th, 2026 10:36 AM
Author: Cracking Faggotry

It’s actually not bad and has an interesting art direction. Maybe Sony has a Winner on their hands. Too bad their fan base is actively review bombing it on metacritic haha.

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49725616)



Reply Favorite

Date: March 8th, 2026 1:25 PM
Author: Plum giraffe



(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49725997)



Reply Favorite

Date: March 8th, 2026 1:52 PM
Author: Scarlet space juggernaut

Why doesn’t someone just do a violent badass hero shooter where you play as hellish demons on one side and jacked gears of war soldiers on the other? Absorb the Scumfuck anti woke audience….

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726059)



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Date: March 8th, 2026 1:57 PM
Author: painfully honest candlestick maker

The art direction on this is very promising and probably one of the freshest sets of visual ideas on the market right now but Bungo has been fairly hollowed out as a studio, most of the old Halo guys that made that a multimedia gem were ousted or went off to other studios, and their monetization schemes are super jewy and irritating to deal with

The other issue I've heard is some confusion in their design choices and it seems like they're stuck between aping either Fortnite/Arc Raiders/Tarkov rather than clearing the slate and trying to make a more novel riff on the extraction shooter genre

Low baseline round investment (resource-wise)/low OR relatively high Halo ttk/high speed Quake-esque movement would probably be a winning combination. No other extraction shooter has a real movement game and most of them are afaik positioning shooters (Tarkov especially)

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726068)



Reply Favorite

Date: March 8th, 2026 1:58 PM
Author: Scarlet space juggernaut

This all sounds gay, why play these

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726069)



Reply Favorite

Date: March 8th, 2026 2:00 PM
Author: glittery yarmulke office



(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726072)



Reply Favorite

Date: March 8th, 2026 2:04 PM
Author: painfully honest candlestick maker

Hunt: Showdown is also effectively an extraction shooter, albeit one with much less resource management

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726075)



Reply Favorite

Date: March 8th, 2026 2:09 PM
Author: glittery yarmulke office



(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726082)



Reply Favorite

Date: March 8th, 2026 2:23 PM
Author: painfully honest candlestick maker

I think that's addressed in Marathon; the loot pools are smaller and there isn't the item bloat issue that Tarkov or that other Russian or Polish one have

Supposedly Arc Raiders also handled that as well and from what I understand the medium tier gear you can just buy is competitive enough to take on high tier gear too

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726115)



Reply Favorite

Date: March 8th, 2026 2:30 PM
Author: Cracking Faggotry

Arc Raiders inventory management is tedious as fuck imo.

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726127)



Reply Favorite

Date: March 8th, 2026 2:44 PM
Author: painfully honest candlestick maker

Why? Bad interface? Lots of junk items? Bloated looting/interaction times? I haven't played it myself, I just know a bit about it from discussion

The development on it is dead, another EA failure, but "Marauders" was looking like it could've been something

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726149)



Reply Favorite

Date: March 8th, 2026 2:04 PM
Author: painfully honest candlestick maker

Which

Tarkov? I've only played a few hours of it and Arc Raiders is too Reddit-y for me, though it is undeniably popular and probably in possession of at least a couple sublime facets

Extraction shooters have a set of pretty good ideas driving them, persistent resource pools, having to manage brought resources in intermediate length rounds, high risk/reward sessions, interesting player interactions brought about by game systems and map design, forcing players to make difficult calls w/r/t opportunity costs, et al

I enjoyed one of the earliest incidences of this genre, a Tom Clancy game called "The Division" had a very novel at the time extraction game mode called "Dark Zone" or "Grey Zone" or something and it's evolved quite a bit since then

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726074)



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Date: March 8th, 2026 2:08 PM
Author: Scarlet space juggernaut

I just want to kill losers though

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726077)



Reply Favorite

Date: March 8th, 2026 2:13 PM
Author: painfully honest candlestick maker

There's not really as much skill involved in that and it's why deathmatch oriented type shooters have been falling off for a while. CSGO deathmatch or games like Insurgency or Verdun are still there for that niche

Sounds like an industry mag meme but extraction shooters are "thinking man's shooters", at least in theory. In execution Tarkov reaches that sometimes but is also riddled with shitty crabby play styles that can really ruin the flow of a match and way too much random slavjank systemslop packed in like an overfilled tin of borscht

Having one with speedy skill based movement and asymmetrical class based movement options would help break the monotony of dealing with campers and extremely dull "spot and click the one pixel on the treeline before you die in one shot" common gameplay scenarios inimical to the genre (battle royale games have that issue as well)

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726087)



Reply Favorite

Date: March 8th, 2026 2:15 PM
Author: Scarlet space juggernaut

I don’t have “skill” imo. I just want loser children dead

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726094)



Reply Favorite

Date: March 8th, 2026 2:21 PM
Author: painfully honest candlestick maker

Griefing and teamkilling in Streamershit flavor of the month games

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726107)



Reply Favorite

Date: March 8th, 2026 2:22 PM
Author: Scarlet space juggernaut

I love team killing lol. Especially at opportune times like when they’re Walking Slowly to remain quiet late match in CS

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726112)



Reply Favorite

Date: March 8th, 2026 2:25 PM
Author: painfully honest candlestick maker

Very good and funny times to be had by completely fucking up the team strategy in a CSGO comp match, getting everyone on your team killed while they shriek about it, and then still winning the round solo anyway based off of your superior fundamentals

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726116)



Reply Favorite

Date: March 8th, 2026 2:29 PM
Author: Scarlet space juggernaut



(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726125)



Reply Favorite

Date: March 8th, 2026 3:13 PM
Author: racy submissive hominid

They genuinely play these games for "gear fear" which is they get rare guns and helmets and stuff and are scared of dying with them and losing them lol. Its probably the same thing that drives blacks to wear gold chains in the ghetto. It's stupid af and imo feminine. All the guys from my 40-50 man gaming group that started playing these extraction games were bottom of the barrel players in multiplayer games and tended to be cucky wife guys fwiw

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726197)



Reply Favorite

Date: March 8th, 2026 2:13 PM
Author: Cracking Faggotry

My impression was that it plays quite differently from other extraction shooters. Feels tighter than Arc.

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726086)



Reply Favorite

Date: March 8th, 2026 2:15 PM
Author: Scarlet space juggernaut

Bungie Engineering. Japanese supervision. AAPL lineage. Of course it sucks less than this other bullshit….

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726092)



Reply Favorite

Date: March 8th, 2026 2:29 PM
Author: painfully honest candlestick maker

Bungie ran out of ideas with their flagship franchise and ran a literal Glup Shitto star wars collaboration to fill dead air

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726124)



Reply Favorite

Date: March 8th, 2026 2:17 PM
Author: painfully honest candlestick maker

I tried a game called "Anuerysm IV" that I think you'd get a kick out of

Not a good game but there's a couple of interesting ideas in it and the faction trying to destroy the city/server state is literally called "Scum" ljl

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726099)



Reply Favorite

Date: March 8th, 2026 2:26 PM
Author: painfully honest candlestick maker

https://store.steampowered.com/app/2773280/ANEURISM_IV/

Basically a GMod game mode (can't remember the name) that some edgelords turned into a standalone product

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726119)



Reply Favorite

Date: March 8th, 2026 2:30 PM
Author: Cracking Faggotry



(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726129)



Reply Favorite

Date: March 8th, 2026 2:36 PM
Author: painfully honest candlestick maker

From the hardworking Prole to the affluent Banker, each fate offers unique abilities, challenges, and ways to interact with the city and its inhabitants. Your choice defines your journey:

Align with the Cortex to stabilize and protect the city.

Join the Scumbags or Zealots to spread the Rot and sow chaos.

Remain Neutral and immerse yourself in daily life, working in factories or exploring the city.

Not a good game but I do think that whatever nascent genre this might fall into could be very popular/lucrative with a little bit of polish and a clever dev team

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726136)



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Date: March 8th, 2026 2:43 PM
Author: Scarlet space juggernaut

https://www.xoxohth.com/thread.php?thread_id=5843047&mc=3&forum_id=2

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49726146)



Reply Favorite

Date: March 9th, 2026 9:00 AM
Author: turquoise slippery market pozpig

Troon coded microtransaction slop

(http://www.autoadmit.com/thread.php?thread_id=5842989&forum_id=2\u0026mark_id=5310909#49727984)