The environment/map in GTA V still looks good a decade later
| thirsty dashing state circlehead | 05/23/24 | | Dark house | 12/09/25 | | Dark house | 09/21/25 | | transparent lay | 12/09/25 | | Dark house | 12/09/25 | | Up-to-no-good regret shrine | 12/09/25 | | Dark house | 12/09/25 | | transparent lay | 12/11/25 | | floppy smoky goal in life coffee pot | 12/11/25 |
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Date: May 23rd, 2024 11:49 PM Author: thirsty dashing state circlehead
the game/storyline itself was kind of a disappointment, but the actual rendering of the geography still looks good, like how the hills above the city transition into semi-arid chaparral and then into desert, or how the vineyard area transitions into the northern california-style wooded hills and so on.
apparently there are GTA online mods where the whole map just becomes a racing sim, which makes sense given the complex road system (topography and directionality).
(http://www.autoadmit.com/thread.php?thread_id=5532037&forum_id=2\u0026mark_id=5310911",#47687591) |
Date: December 11th, 2025 4:07 PM Author: floppy smoky goal in life coffee pot
"chaparral"
Cormac McCarthy ass-word
(http://www.autoadmit.com/thread.php?thread_id=5532037&forum_id=2\u0026mark_id=5310911",#49502781) |
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