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Cowgod, this company curates video game history

https://www.bitmapbooks.com/collections/all-books/products/n...
Hyperventilating goal in life
  02/20/26
That’s kinda neat actually
Brindle lodge
  02/20/26
If the Foreword is by David Doak then we all know what to ex...
Lilac theatre
  02/21/26
"And every one of those profiles is written by a develo...
Brindle lodge
  02/21/26
Most 90s western devs aren’t alive atm. Andy O’N...
Lilac theatre
  02/21/26
...
Brindle lodge
  02/21/26
Nintendo’s Dream Team, btw, was actually a nightmare
Lilac theatre
  02/21/26
https://www.ign.com/articles/1997/10/14/midway-dream-or-nigh...
Lilac theatre
  02/21/26
lol harsh
Brindle lodge
  02/21/26
It’s really uncanny how much shit they were getting co...
Lilac theatre
  02/21/26
I didn’t even know for the most part. I was happily en...
Brindle lodge
  02/21/26
Here’s Howard Lincoln in response to a 1997 cover stor...
Lilac theatre
  02/21/26
https://i.redd.it/503ems0rsykg1.jpeg
Lilac theatre
  02/21/26
“ Some of the major players included: Rare, LucasArts,...
Lilac theatre
  02/21/26


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Date: February 20th, 2026 8:23 PM
Author: Hyperventilating goal in life

https://www.bitmapbooks.com/collections/all-books/products/n64-a-visual-compendium

400+ page book on N64

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2\u0026show=today#49683930)



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Date: February 20th, 2026 9:30 PM
Author: Brindle lodge

That’s kinda neat actually

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2\u0026show=today#49684017)



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Date: February 21st, 2026 3:41 PM
Author: Lilac theatre

If the Foreword is by David Doak then we all know what to expect. A whole lot of westerners with no inside understanding of Nintendo.

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2\u0026show=today#49685389)



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Date: February 21st, 2026 8:52 PM
Author: Brindle lodge

"And every one of those profiles is written by a developer involved in the game, or a game journalist with a deep connection with the N64."

I wonder which it is weighted towards...

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2\u0026show=today#49685863)



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Date: February 21st, 2026 9:11 PM
Author: Lilac theatre

Most 90s western devs aren’t alive atm. Andy O’Neil is dead and Gen X. Joe Miller left us all too soon. Then there’s countless more Gen Xers such as Michael John Matsch, Ryan Brant, Jim Mackonochie, Mark Adams, Paul Steed, Jeremy Soule, Erik Bethke, Hal Milton, Daniel Cook, and Keith Zabalaoui. It’s hard to write about anything when you’re dead fwiw. Life is meaningless btw

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2\u0026show=today#49685880)



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Date: February 21st, 2026 9:36 PM
Author: Brindle lodge



(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2\u0026show=today#49685924)



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Date: February 21st, 2026 9:41 PM
Author: Lilac theatre

Nintendo’s Dream Team, btw, was actually a nightmare

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2\u0026show=today#49685930)



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Date: February 21st, 2026 9:46 PM
Author: Lilac theatre

https://www.ign.com/articles/1997/10/14/midway-dream-or-nightmare

“ The bizarre fact (at least in some cases) is that each of these games sold ridiculously well, at least here in the U.S. Why? It could be credited to the lack of games on Nintendo 64. Each game that comes out is damn near a gift from God and starving N64 owners have been all too eager to gobble”

“ An example: War Gods did very well on Nintendo 64. For PlayStation, however, it might as well have never released. Throw a cracker to a starving child and watch him devour it. A child with a full stomach, however, may need something a little less bland to excite his taste-buds.”

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2\u0026show=today#49685938)



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Date: February 21st, 2026 9:52 PM
Author: Brindle lodge

lol harsh

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2\u0026show=today#49685959)



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Date: February 21st, 2026 9:54 PM
Author: Lilac theatre

It’s really uncanny how much shit they were getting compared to now. Goldeneye had just come out. Lol.

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2\u0026show=today#49685965)



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Date: February 21st, 2026 10:17 PM
Author: Brindle lodge

I didn’t even know for the most part. I was happily ensconced in the N64’s library, which I guess was mostly OoT and Goldeneye

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2\u0026show=today#49686009)



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Date: February 21st, 2026 10:21 PM
Author: Lilac theatre

Here’s Howard Lincoln in response to a 1997 cover story titled: “Something is Wrong with Nintendo 64”

https://m.youtube.com/watch?v=Lj8Khw3e-e4



(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2\u0026show=today#49686014)



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Date: February 21st, 2026 10:24 PM
Author: Lilac theatre

https://i.redd.it/503ems0rsykg1.jpeg

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2\u0026show=today#49686015)



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Date: February 21st, 2026 9:48 PM
Author: Lilac theatre

“ Some of the major players included: Rare, LucasArts, Acclaim, Electronic Arts, Virgin, and, of course, Midway (which then, incidentally, was still going by the name Williams). Many were skeptical, dubbing Nintendo's cream of the crop "The Nightmare Team," pointing an accusing finger at Midway in particular and its library of games”

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2\u0026show=today#49685944)