doodikoff should I get flight sim for PS5
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Date: September 27th, 2025 3:22 PM Author: concupiscible glassy dragon doctorate
Yeah it’s an interesting niche topic in gaming that would be a fun topic to think about. I don’t know why the market has never developed a commercial flight sim focused on this or at least that had robust capabilities in it. My three leading theories are:
(a) it doesn’t appeal to the autistmos who just want to move planes around precisely from airport to airport with no issues and could almost be “offended”;
(b) it violates some sort of ethical / industry code of safety to encourage that type of gameplay;
(c) the industry, which supports these games, says it’s a big no no because it could create the impression their core products are unsafe.
I think there are responses to each of those concerns and a game that focused on this aspect of simming would be fun as fuck. Obviously it’s a key feature of commercial simulator training.
(http://www.autoadmit.com/thread.php?thread_id=5780175&forum_id=2\u0026show=week#49307709) |
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Date: September 28th, 2025 4:16 PM Author: .,.,.,.,.,,,,...,...,,
pls
(http://www.autoadmit.com/thread.php?thread_id=5780175&forum_id=2\u0026show=week#49309795) |
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Date: September 28th, 2025 4:18 PM Author: .,.,.,.,.,,,,...,...,,
It’s about Flight on a commercial mass scale still being novel in their childhoods. The same thing will happen for the first generation that experiences the mass commercialization of space and then it will become quotidian for subsequent generations (although different phases of space commercialization may evoke similar sentiments in different generations).
(http://www.autoadmit.com/thread.php?thread_id=5780175&forum_id=2\u0026show=week#49309805) |
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