GTA 6 will be 30fps, creating division among fans and frustration for PS5 Pro owners.
Rockstar Games confirmed today that GTA 6 will target 30fps on all consoles, including PS5 Pro. This answers one of the biggest questions that has surrounded the game for years, but the answer also likely isn't a big surprise to many. Given the scope and scale of this game, as well as Rockstar's history with other games, a lot of people assumed this would be a 30fps game. However, there was hope that PS5 Pro would offer 60fps, or at least a 40fps mode as a compromise.
Still, the confirmation is creating all kinds of waves across social media. Some fans are pretty understanding, noting that the trade-off for a lower frame rate is an extremely dense, visually intense game.
Others are not as generous, however. One fan refunded the Ultimate Edition of GTA 6, noting they'll wait for the inevitable PS6 version that will likely have performance enhancements, possibly including 60fps. A big part of the frustration comes from people who expected more out of the PS5 Pro. Some fans shelled out a lot of extra money for the console, assuming it would give them a notable leap in quality from the base console. While it will have some exclusive features, like ray-traced shadows and PSSR, it's not the jump that some were hoping for.
"People paid over a grand for slightly better upscaling + ray-tracing but still the same 30 fps performance," said a user on X.
"I understand that the game is massive, and that this was (probably) the only way it would’ve even been playable on a console, but damn," said another fan. "It’s 2026. 30fps?! I’m losing excitement for GTA 6 by the day."
"60fps is the floor for modern titles on PS5 Pro and above, not 30...but Rockstar are dragging us back a good 5-10 years here," said an annoyed fan on Reddit. "They knew the hardware capabilities, and chose to make a game that isn't really compatible with it...that's what's crazy here."