Date: May 5th, 2005 2:27 AM Author: Irradiated flesh church ratface
*Has a flashback*
(Sonic the Hedgehog 2, Stage 5)
Must look for bubble! Must look for bubble! 5.... Oh Crap! 4..... Where's the damn bubble! 3..... There's one! 2...... Ahhhhh! It floated away! 1....... Damn it! *Dies*
Date: May 5th, 2005 2:43 AM Author: Disturbing Parlor Dog Poop
I hate underwater levels too...I really hate the ones like Sonic where you can't breathe and have to time everything right. But even if there aren't time limits, underwater always sucks...like in Super Mario Brothers how hard it was to control Mario and getting him to swim at the right depth level to avoid the fish. Or in Megaman 2, where you had to be careful not to hit A too hard or he'd jump right into those black balls with spikes.
Date: May 5th, 2005 5:09 AM Author: stirring partner base
Oh god, the first thought that entered my head when I read the title was Sonic. And I wholeheartedly agree with you, those underwater levels were way too stressful.