Date: August 12th, 2026 12:25 PM Author: Floppy locus
Distance is just an arbitrary variable inside a spatial array. In code, two variables don't need to travel across a physical map to communicate. They can reference the exact same memory address. Distance is an illusion within the simulation so the update is instantaneous.
Date: August 12th, 2026 1:41 PM Author: Glittery address
I heard Elon describe the vast distances in space as necessary to allow for processing time to render the new environment in the sim. Light speed is like a computational processing speed limit.
Date: August 12th, 2026 10:57 PM Author: galvanic casino marketing idea
I thought they don't "update" or impact each other in any way, they just share the same state? which I guess is the same thing you're saying about pointers.